The Post’s video game brand, Launcher
At the Washington Post, I served as the designer for its video game brand, Launcher. I created conceptual illustrations on quick turnarounds for daily stories with iStock imagery, staff photos, and handout art. Other responsibilities included commissioning art, building digital projects, sourcing visuals for live events and pressers, designing thumbnails for Launcher’s YouTube channel, and developing the visual identity of Launcher.
Digital Projects
Video games keep getting longer. It’s all about time and money.
Role: Art Direction, Design, Branding
Contributors: Story by Teddy Amenabar; Editing by Mike Hume and Mikhail Klimentov; Illustrations and animations by Michelle Kondrich; Design editing by Rachel Orr and Matt Callahan; Development by Irfan Uraizee
This story’s spot illustrations are featured below.